Interactive Media

Mohamed Al-Kaf - Media Explorations

Final Tutorial 29 April

Written by: Mohamed Al-Kaf | Posted on: | Category:

Final Things to add

  • Simple sound continues sound that loops. Changing volume randomly or lopping (If possible I can have it responsive with area or position of player within the map)

  • Add a Scene with video or VIdeo Box over Level:

    • Explosion from UAV footage (i would like to add on top of the final scene but I don’t want to effect/break something with in the level so I will do it with in a separate scene that come up after level end)
  • Change ccloud edges to be more of a blur/ possibly more realistic.

  • Add a black and white filter. Either all the way through or saturation levels reduce over time?

  • Animation of fluctuating feet number - On the HUD on the right animate the number around 5,000.

  • Play with font to give it ascetic possible a type writer phone.

  • Break down - slash screen so text is multipul pages.

Second player documentation

placed in a Ring binder or envelope with document reference numbers. Different types of top secret levels. Redacted.

Aesthetic of a multepule Photocopy.

Document to have instructions of the path that is taken. For example if it say. Turns left. Go to page 5. If turn right, to go page 6 Make fake pages with fake instructions that would be skipped. It could be that these are the redacted information.

This will give a sense that the document give a path choice, however there is one path that is being follow.

Test if document and game work together.